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Contact Name
Nanang Durahman
Contact Email
nanang@stmik-dci.ac.id
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Journal Mail Official
nanang@stmik-dci.ac.id
Editorial Address
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Location
Kota tasikmalaya,
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INDONESIA
JURNAL TEKNIK INFORMATIKA (JUTEKIN)
ISSN : 23381477     EISSN : 25416375     DOI : -
Core Subject : Science,
Jurnal Manajemen Informatika (JUTEKIN) merupakan Jurnal ilmiah sebagai bentuk pengabdian dalam hal bidang Informatika dan bidang terkait lainnya. Jurnal Teknik Informatika (JUTEKIN) diterbitkan oleh Jurusan Teknik Informatika STMIK DCI. Redaksi mengundang para proposional dari dunia usaha, pendidikan dan peneliti untuk menulis mengenai perkembangan ilmu dibidang yang berkaitan dengan Manajemen Informatika.
Arjuna Subject : -
Articles 6 Documents
Search results for , issue " Vol 2, No 2 (2014): JUTEKIN" : 6 Documents clear
METODE LOGIKA FUZZY UNTUK PEMECAHAN LINEAR PROGRAMMING 2 VARIABEL Tohir, Cucu; Sumaryana, Yusuf
JURNAL TEKNIK INFORMATIKA (JUTEKIN) Vol 2, No 2 (2014): JUTEKIN
Publisher : LPPM STMIK DCI

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Abstract

Fuzzy logic (Fuzzy Logic) is a problem solving methodology with ten - thousands of applications stored in the controller and processing information in adopting human assessment conducted on a truth. Fuzzy logic provides a simple way to describe the definitive conclusions from the information that is ambiguous, vague - vague or imprecise. To some extent resembles a fuzzy logic decision making in humans with the ability to work from the data that is interpreted and seek appropriate solutions. In most digital systems, TRUE or FALSE truth assessed (0 and 1). Whereas in human judgment there is a vacillation between right and wrong. Fuzzy logic is basically worth a lot of logic (multivalued logic) that can define values between the conventional circumstances such as yes or no, right or wrong, black or white, and so on. Fuzzy reasoning provides a way to understand the performance of the system by assessing the input and output of the system of observation.Keyword: Logic Fuzzy, Linear, Programming
SISTEM PENDUKUNG KEUTUSAN KREATIFITAS SISWA PADA BIDANG STUDY FIQIH DALAM IMPLEMENTASI LOGIC TERHADAP PERLAKUAN ORANG TUA DALAM KELUARGA Sumaryana, Yusuf; Saepulloh, Asep
JURNAL TEKNIK INFORMATIKA (JUTEKIN) Vol 2, No 2 (2014): JUTEKIN
Publisher : LPPM STMIK DCI

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Abstract

Kreativitas perlu dipupuk sejak dini. Terdapat tiga faktor yang berpengaruh terhadap tumbuh suburrnya kreativitas antara lain peran sekolah, keluarga, dan masyarakat.Peran sekolah dalam membentuk suatu generasi bangsa yang cerdas sudah tidak diragukan lagi kebenarannya, sekolah dimulai dari tingakt dasar sampai perguruan tinggi memiliki tahap-tahap yang disesuaikan dengan perkembangan.keberadaan orang tua dalam  memperlakukan seorang anak dalam suatu keluarga, akan dapat diterima lebih baik jika orang tua memperlakukan anak secara demokratis. Anak akan merasa bagian dari kelurganya dan terjalin suatu ikatan keluarga yang harmonis, serasi serta akan lebih mengembangkan potensi ke arah yang lebih baik berguna baik bagi dirinya maupun orang lain.Hasil studi pendahulu di Madrasah Tsanawiyah Al-Asas Cigunung Parungponteng diperoleh informasi dari guru bidang study fiqih mengenai kreatifitas belajar siswa, bahwa hanya 78% siswa yang sering mengamalkan ibadah dengan tekun, dan 20% mengamalkannya dengan biasa saja, dan sisanya 5% siswa bahkan teledor terhadap ibadah atau pengamalan bidang study fiqih.Dengan adanya sistem pendukung keputusan ini, diharapkan akan membantu bagi guru-guru tenaga pendidik, agar dengan cepat mampu menganalisa kreatifitas siswa yang bisa dikembangkan oleh guru-gurunya. Sistem pendukung keputusan ini dirancang agar mempermudah kerja guru atau karyawan lainnya dalam menganalisa segala hal.
GENERATE JADWAL PERKULIAHAN Saepulloh, Asep; Nugraha, Agus Ramdhani
JURNAL TEKNIK INFORMATIKA (JUTEKIN) Vol 2, No 2 (2014): JUTEKIN
Publisher : LPPM STMIK DCI

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Abstract

As we know that the development of science and technology is increasing, one of which is the development of computer technology perkembangnya very rapidly, because the computer is a means to obtain optimal results.In the beginning of the school year biasany often encounter problems when creating a schedule or timetable pelajarana in school lectures at the college. Given the importance of these two, the authors try to do research on the scheduling system in the College of Management and Computer DCI Tasikmalaya., The authors analyze and design systems to process the data subject, the data lecturer room data to generate schedules rapidly. In addition to scheduling can be done quickly, with the system we can get the information and results as a report that has not been done in the previous system.Administration play an important role, especially in making the course schedule or when operating the system Generate SCHEDULE PERKULIHAN. And the system is expected to be made to overcome the obstacles that arise well before the schedule is made and after the schedule is finished.As the results obtained from these studies, the authors propose the design of data processing student information system, which produce information and reports as expected  Keyword : Generate , Plants, Lecture Schedule
VISUALISASI METODE SEQUENTIAL SEARCH Haryanto, Dadang; Hidayat, Akik
JURNAL TEKNIK INFORMATIKA (JUTEKIN) Vol 2, No 2 (2014): JUTEKIN
Publisher : LPPM STMIK DCI

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Abstract

What is meant by Searching the programming technique isused to findatraceof databy way ofdatastorage. Thestorage spacecanbe an array in memory o rinafileon theexternal storage.Sequential Search is searchthrough multiple iterations from1up to the amountof data. Ateachrepetition, the data compared to the sought-i. If thesame, meaningthe datahas beenfound. In contrastto the endifthere is norepetition ofthe same data, meaningthe datadoes notexist. In theworst case, forNdata elements should beNtimesas manysearchesas well.Expected by theapplication of sequential visualization methods for thesearchengines this data can help how the workings of thesearch processto use yourdata by sequential searchmethods.Keyword: Programming, Visualization, Search
RANCANG BANGUN APLIKASI PEMESANAN TIKET BUS ONLINE BERBASIS WEB DENGAN MENGGUNAKAN METODE WATERFALL Hikmah, Agung Baitul; Supriadi, Deddy
JURNAL TEKNIK INFORMATIKA (JUTEKIN) Vol 2, No 2 (2014): JUTEKIN
Publisher : LPPM STMIK DCI

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Abstract

             Dalam dunia bisnis, internet digunakan sebagai alat penghubung yang sangat praktis untuk komunikasi antara perusahaan dengan pelanggan tanpa harus memikirkan jarak, waktu dan lokasi. Perancangan aplikasi pemesanan tiket bus online berbasis web merupakan serangkaian sistem yang digunakan untuk menunjang atau mendukung kelancaran kegiatan pelayanan dan pemesanan tiket. Salah satu permasalahan yang terjadi yaitu kurangnya penyampaian informasi mengenai jadwal keberangkatan, pemilihan rute, harga tiket dan pemesanan tiket secara online. Program aplikasi ini dirancang berbasis web ticketing dengan menggunakan bahasa pemograman PHP MySQL sebagai pengolahan data-data yang diperlukan dan metode waterfall sebagai proses pengembangan perangkat lunak berurutan yang melewati fase perencanaan pemodelan dan pengujian solusi.Tujuan dirancangnya aplikasi ini yaitu memudahkan perusahaan dalam memberikan informasi tentang jadwal keberangkatan bus, pendataan calon penumpang, pemesanan tiket serta tempat duduk dalam bus secara online. Sehingga customer dapat dengan mudah memperoleh informasi dan melakukan pemesanan tiket secara online tanpa harus datang langsung ke PO (Perusahaan Otobus).Kata Kunci : Pemesanan Tiket Bus Online,  Waterfall. 
SISTEM PAKAR PENDETEKSI KERUSAKAN PADA AUTO MOBIL Hidayat, Akik; Tohir, Cucu
JURNAL TEKNIK INFORMATIKA (JUTEKIN) Vol 2, No 2 (2014): JUTEKIN
Publisher : LPPM STMIK DCI

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Abstract

Damage is an abnormal and unnatural state of the auto component parts car or all that causes discomfort, dysfunction or difficulty in terms of its use in the streets. So to fix (repair) the damage, people used to consult with a mechanic or technician skilled in the art. now it is very frequent and common in various types of vehicles in particularthe type of auto vehicle car. Damage can occur due to several factors including usage and maintenance factors that are not in accordance with the rules, resulting in auto vehicle car can be damaged either from minor damage to a very severe damage.The main discussion in this research is to design and manufacture of Damage Detection Expert System On Auto Car. The development of this expert system using the method for selecting the symptoms of damage which in turn is processed to become an information form of the cause of the damage until the solution to solve the problem of damage to the auto car. This expert system program materials adopted from the knowledge of an expert interview process, both automotive and source book or source module.The purpose of this software is to create an expert system used for the Detection of Damage At Auto Mobil early in order to do prevention early and minimize damage to the vehicle type Cars Auto harm caused by the prediction analysis of the repairs and to make it easier for owners and mechanics to perform maintenance and repairs. This expert system development using Borland Delphi 7.0 with Paradox database using a database 7. 

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