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IJISTECH (International Journal Of Information System & Technology)
ISSN : 25807250     EISSN : -     DOI : -
Core Subject : Science,
IJISTECH (International Journal Of Information System & Technology) is published with both online and print versions. The journal covers the frontier issues in the computer science and their applications in business, industry and other subjects. The computer science is a branch of engineering science that studies computable processes and structures. It contains theories for understanding computing systems and methods; computational algorithms and tools; methodologies for testing of concepts. The subjects covered by the journal include artificial intelligence, bioinformatics, computational statistics, database, data mining, financial engineering, hardware systems, imaging engineering, internet computing, networking, scientific computing, software engineering, and their applications etc.
Arjuna Subject : -
Articles 33 Documents
Implementation of Simple Multi Attribute Rating Technique Method using Decision Support System Concept (Case Recommendation of Salon Place in Pematangsiantar City) Rahadjeng, Indra Riyana; Windarto, Agus Perdana
IJISTECH (International Journal Of Information System & Technology) Vol 3, No 1 (2019): November
Publisher : Sekolah Tinggi Ilmu Komputer (STIKOM) Tunas Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (300.703 KB) | DOI: 10.30645/ijistech.v3i1.29

Abstract

The purpose of the research is to determine the ideal salon place considering the salon is a place visited by women to beautify themselves. This research can also be used as recommendations in the form of information in deciding whether consumers visit the salon or not based on research results. The method used in decision making is the SMART (Simple Multi Attribute Rating Technique) method. To determine the evaluation of the salon, researchers used 5 assessment criteria, among others: service (C1), facilities (C2), products (C3), price (C4) and Purchase Decision (C5). For alternatives used as a salon, among others: salon Sukim (A1), Necis (A2), Endah (A3), Crown (A4) and Chan Dhai (A5). The results obtained by Sukim (A1) with a final value of 0.8835 as the first rank, Endah Salon (A2) with a final score of 0.5530 as the second rank and Chan Dai (A5) with a final value of 0.45 as the third rank.
Internal Quality Audit Administration Information System In Badan Penjaminan Mutu (Case Study: Universitas Lancang Kuning) Febriadi, Bayu
IJISTECH (International Journal Of Information System & Technology) Vol 2, No 2 (2019): May
Publisher : Sekolah Tinggi Ilmu Komputer (STIKOM) Tunas Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (512.078 KB) | DOI: 10.30645/ijistech.v2i2.24

Abstract

Lancang Kuning University Mapping and Implementation of the Internal Quality Assurance System (SPMI) was implemented from 2008 with the establishment of the Quality Assurance Agency (BPM) and Quality Assurance Unit (UPM) at the Faculty level with the aim of creating a quality culture in the Lancang Kuning University Academic Community, in the process of implementing the internal quality assurance system at the quality assurance agency, it has also carried out Monitoring and Evaluation (Monev) once a year to guarantee the quality culture that has been implemented, but in the implementation of Monitoring and Evaluation the Quality Assurance Agency always experiences obstacles such as technical, technical and recording data during activities and also in document archiving because there is no media that can be utilized in managing monitoring and evaluation while the application of information technology and resources already exists. With the use of information technology in the application of computerized based applications for filing and presenting data needs, it is expected to help the academics more quickly and precisely in processing data monitoring and evaluation as well as a means of implementing accreditation by the National Accreditation Board of Higher Education (BAN-PT). It is expected that with the development of applications in the management of monitoring and evaluation by completing the System Development Lyfe Cycle (SDLC) method in the problem analysis phase, the application that is built can improve the quality of monitoring and evaluation in data processing that is well integrated and can be utilized at any time by Lancang Kuning University academic community.
Disk-Less Network Implementation using Cyberindo Program (Case: BAHONET2 Siantar Game Center) Naibaho, Tama Rudia; Sumarno, Sumarno; Nasution, Zulaini Masruro; Gunawan, Indra; Damanik, Bahrudi Efendi
IJISTECH (International Journal Of Information System & Technology) Vol 3, No 1 (2019): November
Publisher : Sekolah Tinggi Ilmu Komputer (STIKOM) Tunas Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (203.609 KB) | DOI: 10.30645/ijistech.v3i1.35

Abstract

The hard disk device used on the personal computer (pc) client at the game center, however, must have decreased durability because it is used continuously as in the BAHONET2 Siantar game center. This problem can be overcome with various solutions, but the authors prefer the diskless network method using the Cyberindo program as a solution to the problem. The author begins to design the diskless network in question, which is a windows-based application that is used to run, configure, and perform diskless processes through the server. Before the design is done, the authors identify problems that arise in the system that was previously used. This is done in order to avoid various errors on the old system in system implementation so that the results obtained are more optimal. After being implemented, the authors conclude that the diskless system using the Cyberindo program can reduce the use of local hard disks and also faster client performance, the client can be operated properly like using a local hard disk. Also there is no need to update the game manually on each client, we only need to update the game on the server so that all clients can automatically play the updated game.

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