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JICTE (Journal of Information and Computer Technology Education)
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Pengenalan Wajah Secara Real Time Menggunakan Metode Camshift dan Operator Erosi Berdasarkan Citra Wajah

Sultoni, Sultoni, Hariyanto, Rudy

JICTE (Journal of Information and Computer Technology Education) Vol 1, No 1 (2017): April
Publisher : Universitas Muhammadiyah Sidoarjo

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Abstract

Facial recognition is a research topic that is quite a lot done by researchers in recent decades, because many benefits in this study such as security system and survelliance. This research is a development or modification of previous research. Where previous research used camhshift method for detection and tracking, in this research is by performing erosion operators on the detection and tracking process using camshift. Based on the results of the test produced a fairly good accuracy and with a fairly fast computation time. So that the future can be applied to enter attendance attendance system or to masku secret room by doing engineering such as merging with microcontroller and so on, so the benefits can be more felt.

Pengaruh Video Animasi Terhadap Hasil Belajar Kognitif Pada Mata Pelajaran IPS Materi Menghargai Jasa Pahlawan di Kelas V SDN Sidokumpul Sidoarjo

Ayuningsih, Kartika

JICTE (Journal of Information and Computer Technology Education) Vol 1, No 1 (2017): April
Publisher : Universitas Muhammadiyah Sidoarjo

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Abstract

Based on the observation that have been done by the research, the learning process in SDN Sidokumpul Sidoarjo is monotonous without using media. Many of students get the score below the minimum criteria of mastery learning (76) in social science. Related to the problem, so the research conduct the study with the purpose to repaired the cognitive learning result in social study by using animation video media. The study use cuantitative experimental design, One-Group Pretest-Posttest. The subject of this study is grade V class C consist of 25 students. Sampling technic  that is used is purposive sampling. The data collection use test sheets are pretest and posttest. The result of this study are 56,32 (average of  pretest) and 83,92 (average of posttest). Including animation video affect to the cognitive learning result in social science the material menghargai jasa pahlawan in class V SDN Sidokumpul Sidoarjo. Then in the N-gain calculation is obtained result 0,63 that is chased the level of criteria is medium.

Analisis Korelasi untuk Mengetahui Keeratan Hubungan antara Keaktifan Mahasiswa dengan Hasil Belajar Akhir

Astuti, Cindy Cahyaning

JICTE (Journal of Information and Computer Technology Education) Vol 1, No 1 (2017): April
Publisher : Universitas Muhammadiyah Sidoarjo

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Abstract

Teaching and learning can be defined as a process that contains a series of actions between educators and learners on the basis of reciprocal relationships that take place in an educational situation in order to achieve certain goals. Interaction or reciprocal relationship between educators and learners is a key condition for the continuity of the learning process. The process of interaction can be said to work well if the students can actively participate in the learning process. Active participation by students is expected in the learning process to determine the level of understanding of the material presented. The purpose of this research was to determine the relationship between the activity of students to learn the final results were analyzed using correlation analysis. The case studies in this research were students PTIK half of 1 course of Calculus Elementary School  Year 2015/2016. Based on the analysis of correlation obtained by the correlation coefficient of 0.857 which indicates that there is a high positive correlation between the activity of the student (X) and the value of the final learning outcomes (Y). Besides the correlation coefficient of 0.857 can also mean that increasing the value of the activity of the student (X) then the value of the final learning outcomes (Y) will also increase. For the hypothesis testing results of the correlation coefficient can be concluded that with a confidence level of 95% is sufficient evidence to suggest that there is a statistically significant relationship between the activity of the student (X) and the final learning outcomes (Y).

Pengaruh Media Diorama Tiga Dimensi Terhadap Hasil Belajar Kognitif Materi Mengenal Penggunaan Uang Pada Mapel IPS Kelas III SDN Balong Bowo

Weranti, Selly Effa

JICTE (Journal of Information and Computer Technology Education) Vol 1, No 1 (2017): April
Publisher : Universitas Muhammadiyah Sidoarjo

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Abstract

Based on the results of observation in learning, teachers are still seen to dominate the teaching and learning process. Students only receive information from teachers that can cause a lack of enthusiasm so that makes the learning atmosphere that takes place looks still passive. It resulted in student learning outcomes still have not reached the maximum because of the use of media applied by teachers not in learning. This research is Quantitative research with Quasi Experimental Form Designjenis Nonequivalent control group design. The data collection technique used is the test of cognitive learning outcomes. Based on the results of data analysis obtained: 1) there is the effect of three-dimensional diorama media on the cognitive learning outcomes of the material recognize the use of money in the class III IPS SDN Balong dowo. This is proven by doing the calculation to determine the gain value of the result of unknown gain experimental class III-B with the yield of 9.09% belong to the criteria "high", meaning there is a high influence on the media diorama of three dimensions in 2 students. 90.91% entered into the criterion "medium" means there is influence "moderate" to 20 students. 2) there is a big influence of three-dimensional diorama media on student learning outcomes class III with N-gain analysis Based on the calculation obtained experimental class III-B 0,56. So in this case the influence of three-dimensional diorama media on student learning outcomes class III SDN Balong dowo moderate category because the criteria 0,56 ≤ 0.70 

Analisis Kesulitan Merancang ERD Mata Kuliah Basis Data pada Mahasiswa Program Studi Pendidikan Matematika IKIP Budi Utomo Malang

Rachma, Rachmawati

JICTE (Journal of Information and Computer Technology Education) Vol 1, No 1 (2017): April
Publisher : Universitas Muhammadiyah Sidoarjo

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Abstract

This study aims to describe the types and causes of student error IKIP Budi Utomo Malang in designing ERD (Entity Relationalship Diagram) in the course Database. The research method used in this research is descriptive qualitative. Instrument of data collection in this research include: (1) test of case study used to know the location of student error in designing ERD. (2) interviews to students who are used to obtain data causes factor error. Based on the results of errors in designing ERD conducted by IKIP Budi Utomo Malang students are conceptual error for case study one as much as 34%, case study two as much as 24%. The procedural error for case study 1 is 27% and case study two is 31%. Technical error case study one does not exist, while case study two is 0.25%.