Jurnal Konseling dan Pendidikan
Vol 4, No 2 (2016): JKP

Metode Learning Tournament Untuk Meningkatkan Kreativitas Dan Hasil Belajar Siswa Kelas III Dalam Pembelajaran Pendidikan Agama Islam Di SDN 17 Batang Anai Kabupaten Padang Pariaman

Nurlaili, Nurlaili (Unknown)



Article Info

Publish Date
30 Jun 2016

Abstract

This research is based on fact that creativity and learning output of religion subject of students grade III in SDN 17 Batang Anai are still low. This research is aimed to improve creativity and learning output of students grade III SDN 17 Batang Anai by implementing Learning Tournament method. This is a class action research that consists of two cycles including four steps: planning, action, observation, and reflection. Data of research were obtained through observation, note, and test. Obtained data were analyzed quantitatively and qualitatively. In cycle I, percentage of student’s creativity score is 28.48%and become 78.33% in cycle II. Meanwhile, percentage of student’s learning output score in cycle I is 50.00% and become 83.33% in cycle II. Hence, it can be concluded that Learning Tournament method can improve creativity and learning output of students grade III SDN 17 Batang Anai.

Copyrights © 2016






Journal Info

Abbrev

jkp

Publisher

Subject

Education

Description

Jurnal Konseling dan Pendidikan merupakan jurnal ilmiah dalam bidang keilmuan Bimbingan dan Konseling dan Pendidikan. Jurnal ini diterbitkan oleh Indonesian Institute for Counseling And Education (IICE), merupakan sub lembaga dari perusahaan Multikarya Kons merupakan salah satu Pusat Kajian, Latihan ...