Aan Subhan Pamungkas, Aan Subhan
Jurusan Pendidikan Matematika FKIP Universitas Sultan Ageng Tirtayasa Serang

Published : 21 Documents
Articles

Found 4 Documents
Search
Journal : Jurnal Penelitian Dan Pembelajaran Matematika

PENGEMBANGAN BAHAN AJAR UNTUK MENINGKATKAN TAHAPAN KEMAMPUAN BERPIKIR REFLEKTIF MATEMATIS Nindiasari, Hepsi; Novaliyosi, Novaliyosi; Pamungkas, Aan Subhan
Jurnal Penelitian Dan Pembelajaran Matematika Vol 9, No 1 (2016): Jurnal Penelitian dan Pembelajaran Matematika Volume 9 Nomor 1 Februari 2016
Publisher : Jurnal Penelitian Dan Pembelajaran Matematika

Show Abstract | Original Source | Check in Google Scholar | Full PDF (420.856 KB)

Abstract

Penelitian ini dilatarbelakangi pentingnya Kemampuan Berpikir Reflektif Matematis (KBRM) Kemampuan tersebut mendukung keberhasilan dalam kemampuan berpikir kritis dan kemampuan lainnya seperti menyelesaikan permasalahan dalam matematika. Tahapan KBRM berguna untuk mengetahui sampai jenjang mana seseorang sudah mencapainya. Bahan ajar juga menunjang untuk peningkatan KBRM, dengan demikian pada penelitian ini akan dikembangkan bahan ajar untuk meningkatan tahapan kemampuan berpikir reflektif matematis. Dengan demikian, target khusus penelitian ini adalah mendapatkan bahan ajar yang mendukung peningkatan tahapan KBRM. Metode yang  dilakukan untuk mengembangkan bahan ajar KBRM adalah penelitian pengembangan. Kegiatan pengembangan bahan ajar tahapan KBRM meliputi 1) analisis kebutuhan, 2) pengembangan produk, 3) validasi desain dengan uji ahli, 4) revisi desain, dan 5) uji coba skala kecil. Subyek penelitian ini adalah siswa SMA di Kota Serang. Hasil yang sudah diperoleh adalah bahan ajar cetak berupa lembar kerja siswa yang sesuai 7 tahapan KBRM yang berisi judul, materi, indikator, soal KBRM, panduan pertanyaan meningkatkan  KBRM.
PENGEMBANGAN BAHAN AJAR TERSTRUKTUR UNTUK MENINGKATKAN KETERAMPILAN MAHASISWA DALAM MERANCANG MEDIA HANDS ON ACTIVITY SERTA LEMBAR KERJA EKSPLORATIF PENDAMPING Yandari, Indhira Asih Vivi; Nindiasari, Hepsi; Khaerunnisa, Etika; Pamungkas, Aan Subhan
Jurnal Penelitian dan Pembelajaran Matematika Vol 11, No 1 (2018): Jurnal Penelitian dan Pembelajaran Matematika Volume 11 Nomor 1 Februari 2018
Publisher : Jurnal Penelitian dan Pembelajaran Matematika

Show Abstract | Original Source | Check in Google Scholar | Full PDF (127.529 KB)

Abstract

ABSTRACTThis research is motivated by the lack of ability of student teachers of mathematics FKIP University of Sultan Ageng Tirtayasa in developing worksheets and media exploratory hands on activity. Based on observations in the course clump of learning (planning, strategies and evaluation) and the implementation of microteaching done by the students, obtained the fact that students in developing a worksheet is a collection of questions and do not require the capability of understanding the concept of the student. In addition, student teachers are still rarely use the media in learning, due to difficulties in designing and creating instructional media. Hence the need for teaching material that can be used as guides student teachers to develop explorative and media worksheet hands on activity. Thus the formulation of the problem and the purpose of this study is how to develop teaching material based worksheets and media exploratory hands on activity. The method used in this research is the development method includes preliminary studies, draft development, testing and development of the final product.The results of this research is a module consisting of four units, units of learning theory, the difference unit worksheets and job sheets, media unit hands on activity and worksheet exploratory unit. In each unit consists of several sub-units that correspond to the unit. Based on the results of expert testing and limited trials showed that the worksheet-based development modules exploratory and hands on activity worthy of media used. Keywords: Teaching Material, Worksheet Explorative, Media Hands on Activuty
CAPAIAN KEMAMPUAN PENALARAN STATISTIS MAHASISWA BERBASIS EXPERIENTAL LEARNING Fardillah, Frena; Pamungkas, Aan Subhan
Jurnal Penelitian dan Pembelajaran Matematika Vol 11, No 2 (2018): Jurnal Penelitian dan Pembelajaran Matematika Volume 11 Nomor 2 Agustus 2018
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Original Source | Check in Google Scholar | Full PDF (395.17 KB)

Abstract

This study aims to determine the improvement of statistical reasoning ability of students who take the course of industry-based statistics eksperiential learning. This study is a quasi-experimental study, in which there are two classes. One class as an experimental class that accepts experiential learning learning and a control class as a comparative class. The population of this study is industrial engineering students, with samples of industrial engineering students who contract industrial statistics courses. By using lecture syntax consisting of stages of concrete experience, reflective observation, abstract conceptualization and active experimentation. At the beginning and end of the study students are given a statistical skills reasoning test. The data obtained were analyzed quantitatively. The result of the study that the class that received experimental learning learning is good for the students of statistics. Keywords: Statistical Reasoning, Experiential Learning
PENGEMBANGAN BAHAN AJAR GAMIFIKASI MATEMATIKA SISWA MTs Putra, Rizki Wahyu Yunian; Pamungkas, Aan Subhan
Jurnal Penelitian dan Pembelajaran Matematika Vol 12, No 1 (2019): Jurnal Penelitian dan Pembelajaran Matematika Volume 12 Nomor 1 Februari 2019
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Original Source | Check in Google Scholar | Full PDF (256.243 KB)

Abstract

This research aims to gain quality learning materials gamifikasi of mathematics seen in terms of feasibility, attractiveness, as well as to obtain responses to learners and educators in learning materials that have been developed. The subject developed was set. One of the basic necessities in the process of teaching and learning are the presence of materials of interest. The research method used i.e. research and development (Research and Development) consisting of: (1) model development, (2) development of procedures, and (3) product trials that are components in research development (developmental Research). Based on the analysis of data obtained from some experts that is media experts, linguists, and the material can be stated that the learning materials gamifikasi of mathematics worthy of use, and the results of the analysis of data obtained from educators and learners is expressed that the materials developed are very interesting. So that shows that learning materials gamifikasi mathematics developed can be used as a learning resource for learners and educators Mts/junior high school class VII.Keywords: Gamifikasi Learning Materials for Mathematics