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Rangsang Purnama
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Rancang Bangun Aplikasi Pembelajaran Bahasa Pemrograman Dengan Metode Blended Learning (Studi Kasus: Laboratorium Komputer Stikom Surabaya)

Jurnal JSIKA Vol 1, No 2 (2012)
Publisher : Jurnal JSIKA

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Abstract

Praktikum Bahasa Pemrograman (untuk S1 Sistem Informasi dan D3 Manajemen Informatika) atau praktikum Algoritma dan Pemrograman II (untuk S1 Komputer Akuntansi) merupakan mata praktikum yang diadakan guna mendukung mata kuliah yang diadakan di kelas. Tujuan mata praktikum tersebut yaitu untuk melatih mahasiswa agar mampu menerapkan algoritma sederhana ke dalam pemrograman. Bahasa pemrograman yang digunakan adalah bahasa Java (Java’s Language). Di dalam praktikum, praktikan diajar dan dipandu oleh Co-Ass. Ada 3 tahap yang harus dijalani oleh praktikan, yaitu tes awal, latihan, dan tugas praktikum. Keterbatasan waktu praktikum yang ada membuat praktikan kesulitan dalam mempelajari pemrograman, karena cara menguasai materi setiap praktikan berbeda-beda. Meskipun pembelajaran juga bisa dilakukan secara mandiri, namun kadangkala praktikan masih kesulitan untuk menerapkan algoritma ke dalam bahasa pemrograman. Untuk mengatasi hal itu, maka diperlukan aplikasi yang dapat membantu dalam mendukung proses pembelajaran praktikum. Aplikasi berbasis web ini menggunakan metode Blended Learning. Dengan dibantu Co-Ass, kemungkinan pemahaman mahasiswa mengenai alur pemrograman bisa menjadi lebih jelas. Keberadaan aplikasi ini diharapkan mampu menjawab permasalahan di atas dalam membantu menjelaskan mahasiswa untuk menerapkan algoritma ke dalam bentuk bahasa pemrograman.

Rancang Bangun Sistem Kamera Pengawas Berbasis J2me

Jurnal JSIKA Vol 1, No 1 (2012)
Publisher : Jurnal JSIKA

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Abstract

The desire of every person to have a sense of security against the property owned is one purpose built monitoring systems. Many systems that have been applied for monitoring in specific areas such example is CCTV. However, the existing security system can not be monitored by the owner / user, so sometimes having trouble to check. The growth of telecommunications and information technology provides several advantages. Mobile phones are one of telecommunication products. Nowadays mobile phones can not only be used to conduct the telephone, but also for the use of communication technologies by utilizing the Internet as supporters. The use of Internet technology is also impacting on the development of software and hardware as well as open up opportunities for us to develop applications and systems to facilitate various activities. the variety of information we were able to use the software and hardware that we make for specific purposes, including CCTV building applications using J2ME technology on mobile devices.     Keyword : Closed-Circuit Television (CCTV), J2ME, Webservice.

Rancang Bangun Aplikasi Pemesanan Makanan Online Pada Restoran Cepat Saji Berbasis Mobile Application (Studi Kasus Chicken Mania Cabang Rungkut)

Jurnal JSIKA Vol 1, No 2 (2012)
Publisher : Jurnal JSIKA

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Abstract

Food ordering using the telephone is a common way adopted by most of the restaurant to handle the delivery order. Based on the results of a survey conducted by the author on 9-15 September 2011 with 20 respondents, found the fact that in ordering food by phone, customers often face constraints include a time-consuming ordering process, the cost of a phone conversation increasingly along the length of time on the phone, and difficulty responding to the other person´s intentions because of signal interruption of communication service providers or manner of speech that are less understood. One solution to solve these constraints is make the online food ordering application based on mobile application that is aimed for customer at chicken mania fast-food  restaurant. Through these applications, customers can easily view a list of the latest food menu offered by the restaurants and make online food ordering. Keyword: Ordering Food, Restaurant, Mobile Application, J2ME.

Rancang Bangun Visualisasi Panduan Fitness Berbasis Mobile (Studi Kasus: Atlas Sports Club Surabaya)

Jurnal JSIKA Vol 1, No 2 (2012)
Publisher : Jurnal JSIKA

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Abstract

Weight-bearing exercise (fitness) has now become one of the urban lifestyle in the world, especially in Indonesia. The slogan "Healthy Life Begins with" being promoted by the Government appears to have been understood by the people of Indonesia. But not everyone can make fitness a healthy lifestyle due to the limitations of science and knowledge about the world of fitness itself. This has been anticipated by the provider of fitness gym, in this study conducted at the Atlas Sports Club Surabaya, namely by providing the Personal Trainer (PT), that is, those who assist customers in running fitness is good and right. But to be able to use the services provided by Personal Trainer where providers will cost more expensive than the cost to become a member (member). Based on the description, then be made based visualization applications mobile fitness guide that can help the member fitness Atlas Sportss Club Surabaya who do not use the services of Personal Trainer. This application guide contains a fitness movement that displayed visually through text and pictures and videos, nutritional guidance, control and alarm schedule a private workout scheduled gym classes at Atlas Sports Surabaya during the next month, and can provide information about the world of fitness the form of articles and tips that can be accessed easily and can be renewed. With this application the mobile phone can now be used as a medium of interaction, especially the visual guidance of mobile-based fitness guide. Keyword: Fitness, Personal Trainer, Visualisasi, Mobile Device.

Rancang Bangun Sistem Kamera Pengawas Berbasis J2me

Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 1, No 1 (2012)
Publisher : Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA)

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Abstract

Rancang Bangun Aplikasi Pemesanan Makanan Online Pada Restoran Cepat Saji Berbasis Mobile Application (Studi Kasus Chicken Mania Cabang Rungkut)

Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 1, No 2 (2012)
Publisher : Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA)

Show Abstract | Original Source | Check in Google Scholar

Abstract

Rancang Bangun Aplikasi Pembelajaran Bahasa Pemrograman Dengan Metode Blended Learning (Studi Kasus: Laboratorium Komputer Stikom Surabaya)

Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 1, No 2 (2012)
Publisher : Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA)

Show Abstract | Original Source | Check in Google Scholar

Abstract

Rancang Bangun Visualisasi Panduan Fitness Berbasis Mobile (Studi Kasus: Atlas Sports Club Surabaya)

Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 1, No 2 (2012)
Publisher : Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA)

Show Abstract | Original Source | Check in Google Scholar

Abstract

Weight-bearing exercise (fitness) has now become one of the urban lifestyle in the world, especially in Indonesia. The slogan "Healthy Life Begins with" being promoted by the Government appears to have been understood by the people of Indonesia. But not everyone can make fitness a healthy lifestyle due to the limitations of science and knowledge about the world of fitness itself. This has been anticipated by the provider of fitness gym, in this study conducted at the Atlas Sports Club Surabaya, namely by providing the Personal Trainer (PT), that is, those who assist customers in running fitness is good and right. But to be able to use the services provided by Personal Trainer where providers will cost more expensive than the cost to become a member (member). Based on the description, then be made based visualization applications mobile fitness guide that can help the member fitness Atlas Sportss Club Surabaya who do not use the services of Personal Trainer. This application guide contains a fitness movement that displayed visually through text and pictures and videos, nutritional guidance, control and alarm schedule a private workout scheduled gym classes at Atlas Sports Surabaya during the next month, and can provide information about the world of fitness the form of articles and tips that can be accessed easily and can be renewed. With this application the mobile phone can now be used as a medium of interaction, especially the visual guidance of mobile-based fitness guide. Keyword: Fitness, Personal Trainer, Visualisasi, Mobile Device.