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GAME MATHEMATICS IN THE JUNGLE

SNATIKA Vol 1, No 1 (2011): SNATIKA 2011
Publisher : APTIKOM

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Abstract

Abstrak – Menurut Pusat Pendidikan Internet Marketing Pertama & Terbaik di Indonesia, Matematika boleh jadi merupakan pelajaran yang kurang populer di antara para siswa di sekolah. Karena dianggap pelajaran yang sulit, membuat matematika dibilang kurang digemari hampir banyak siswa, mulai dari sekolah dasar higga sekolah menengah atas. Games Matematika adalah salah satu cara agar belajar matematika lebih menarik, terutama dapat merebut hati para siswa di sekolah. Games Matematika adalah salah satu cara agar belajar matematika lebih menarik, terutama dapat merebut hati para siswa di sekolah. Boleh dikatakan game matematika tidak seluruhnya ditujukan untuk anak yang memang mengemari matematika, agar menarik minat anak–anak untuk mengemari matematika, atau sedikitnya tidak apriori terhadap matematika. Beberapa games matematika dirancang untuk melatik otak kiri agar semakin terasa dan teratih. Dengan demikian diharapkan anak–anak bisa memahami konsep matematika tanpa menghapalkan rumus–rumus tertentu. Sehingga pemanfaatan games sebagai media edukasi ini bisa menjadi salah satu teknik baru yang bisa membuat anak menjadi semakin senang belajar tentang bangun datar matematika..Kata Kunci: game Mathematics In The Jungle, Matematika, Bangun Datar.

Augmented Reality Untuk Media Promosi Rumah Pada Alang-Alang Contruction Berbasis Android

JOINTECS (Journal of Information Technology and Computer Science) Vol 3, No 3 (2018)
Publisher : Universitas Widyagama Malang

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Abstract

Aplikasi Augmented reality untuk media promosi rumah pada alang-alang construction berbasis android, dirancang sebagai media penunjang promosi rumah untuk lebih memudahkan menjual rumah, dimana biasanya mempromosikan rumah menggunakan brosur biasa maka dari itu perusahaan dapat memanfaatkan teknologi Augmented reality pada Mobile Phone dengan Sistem Operasi Android agar dapat mengangkat citra perusahaan dan mempunyai nilai plus tersendiri dihadapan para calon pelanggan Dalam tugas akhir ini akan dibangun aplikasi dengan memanfaatkan teknologi Augmented reality sebagai penggabungan benda-benda nyata dan maya di lingkungan nyata, berjalan secara interaktif dalam waktu nyata (realtime),dengan metode Marker atau target yang disetting untuk memunculkan objek 3D secara bersamaan. Dalam pembuatan aplikasi ini menggunakan Unity sebagai software pendukungnya dan menggunakan Vuforia SDK sebagai management datanya, objeck tiga dimensi yang dibuat dengan menggunakan Autodesk 3ds Max. Dengan dibuatnya Aplikasi ini, maka dapat membantu marketing untuk menarik minat pelanggan juga memberikan hasil presentasi model rumah dihadapan calon pelanggan menjadi lebih profesional, dan dari hasil pembuatan gambar rumah secara 3D, dapat membantu para pelanggan untuk lebih mengetahui desain dan tipe rumah yang akan dibeli.

Aplikasi Virtual Tour Dinamis Pada Universitas Dr. Soetomo Surabaya Berbasis Web

An International Journal on Information and Communication Technology Vol 2, No 1: January 2017
Publisher : An International Journal on Information and Communication Technology

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Abstract

Dr. SoetomoUniversity is one of the universities located in Surabaya. Certainly, various academic or non academic activities are often held at this university. Indeed, in every new school academic year, many new students will register from various locations. At this time the delivery of information related to the location of the building at Dr. SoetomoUniversity such as : the department, the faculty and the administrative unit addressed either to student or visitor are beingrun by oral, poster and brochure. Surely, the delivery of this information will make difficult for the novice who wants to know the location.Seeing thosedemands, then was made a virtual tour application web-based at Dr. SoetomoUniversity. Virtual Tour itself is a simulation of the existing location, consist of : sequence of idlinng images formed by panorama with continuous view, withinVirtual Tour can be added multimedia elements such as : sound effect, music, narration, and text.This Virtual Tour Applications at Dr. Soetomo University will provide more attractive information, the users will be able to view the university’s neighbourhood by visualat 360 ° panoramic view, siteplan information and individual access using this Virtual Tour Application.

Data Warehouse Analisa Prestasi Akademik Siswa di SMP Roudlotul Jadid Lumajang

An International Journal on Information and Communication Technology Vol 1, No 1: January 2016
Publisher : An International Journal on Information and Communication Technology

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Abstract

The absence of a system that can provide fast analysis system is a hallmark of the assessment process is based on the transactional database, such as that which is now used in SMP Roudlotul Lumajang Jadid. This is due to the presence of the transactional data is not intended to be used in Online Analytical Processing (OLAP) that provides functions to analyze the data in order to improve the responsiveness and flexibility of the current system used in the school institution. Then the final project was creation of applications for analyzing OLAP junior high student academic achievement. The final task was done in order to obtain the system requirements, design, implement and test the performance of OLAP applications for analysis so as to provide benefits and correct the problem at school. Problem analysis is done by the system needs analysis, design and implementation, including design datawarehouse and OLAP design. In junior high student achievement analysis Roudlotul Jadid Lumajang can know that the level of mastery students has increased in the 2nd half, for the average value of the class and teacher attendance increase is most dominant in the 2nd half than 1st half. Keyword: OLAP, Data Warehouse, Akademik, Data Mining

Data Warehouse Analisa Prestasi Akademik Siswa di SMP Roudlotul Jadid Lumajang

An International Journal on Information and Communication Technology Vol 1, No 1: January 2016
Publisher : An International Journal on Information and Communication Technology

Show Abstract | Original Source | Check in Google Scholar

Abstract

The absence of a system that can provide fast analysis system is a hallmark of the assessment process is based on the transactional database, such as that which is now used in SMP Roudlotul Lumajang Jadid. This is due to the presence of the transactional data is not intended to be used in Online Analytical Processing (OLAP) that provides functions to analyze the data in order to improve the responsiveness and flexibility of the current system used in the school institution. Then the final project was creation of applications for analyzing OLAP junior high student academic achievement. The final task was done in order to obtain the system requirements, design, implement and test the performance of OLAP applications for analysis so as to provide benefits and correct the problem at school. Problem analysis is done by the system needs analysis, design and implementation, including design datawarehouse and OLAP design. In junior high student achievement analysis Roudlotul Jadid Lumajang can know that the level of mastery students has increased in the 2nd half, for the average value of the class and teacher attendance increase is most dominant in the 2nd half than 1st half. Keyword: OLAP, Data Warehouse, Akademik, Data Mining